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Bestiary clan lord
Bestiary clan lord





bestiary clan lord
  1. Bestiary clan lord full#
  2. Bestiary clan lord Pc#
  3. Bestiary clan lord series#

  • The alter ego and animus shade, two new ways to create “evil twin” versions of a PC.
  • Other monsters I found particularly interesting, for my own various reasons:
  • Spellcasters looking for a familiar will find the coral capuchin (a semi-aquatic pink flying monkey) or the mockingfey (a fey with a bird body and a humanoid head that, well, likes to mock people).
  • However, two are harder to use, as the munavari (an albino subterranean species) come with a CR modifier and the yaddithians (a Mythos-adjacent species from the stars) are presented as rarely ever less than level 9.
  • There are five new species identified as PC playable, including monkey goblins (tree-dwelling goblins with prehensile tails), naiads (water fey), and rougarou (wolf-people).
  • Other categories of monster with more than one new entry are azata, dinosaur, dragon, fish, giant, golem, megafauna, naga, protean, psychopomp, qlippoth, sahkil, sea anemone, sea worm, solifugid, and wild hunt.
  • Also introduced are entothropes, essentially wereinsects.
  • bestiary clan lord

    Bestiary clan lord series#

    Bestiary 6 introduces the blight, a series of environmental-based oozes who control stretches of wilderness and seek to drive out civilization.There are a lot of devils, daemons, demons, and such in Bestiary 6 – it takes over 100 pages (out of 320) to get to the end of the ‘D’ section.I hope to see more of these in the future. Bestiary 6 includes troops of goblins, outlaws, and drow cultists, with some modifiers that can be applied to adjust their capabilities and CR. I love the troops introduced here – “monsters” that are unified stat blocks for groups of weaker foes, enabling a swarm of lower-CR opponents to present a threat to a higher-level party while still being simple enough for the GM to run.

    Bestiary clan lord full#

    The full range of CRs are covered, however. These unique opponents include the eight archdevils (who each rules over a layer of hell), three Empyreal lords (well, those three are allies), three Great Old Ones, the Four Horsemen of the Apocalypse, three kaiju, four qlippoth lords, and Krampus. As Bestiary 6 notes, these foes are often not well-suited for direct confrontation by the players, either acting as masterminds behind the scenes or only being confronted after the PCs have completed a variety of quests to temporarily weaken their foe.

    bestiary clan lord

    And every monster gets its own excellent illustration.īestiary 6 is (intentionally) top-heavy (38 with a CR over 20), with many of the monsters presented operating in the mythic/demigod sphere, including quite a few unique foes (or potential allies). Also as usual Bestiary 6 includes universal monster rules, so the GM doesn’t need to leave the book to find rules for monster abilities and types. The book is, as per usual for Pathfinder bestiaries, well-organized, with multiple indices/tables to look up monsters (by name, by challenge rating, by environment, by type, etc.).

    bestiary clan lord

    You can’t have a dungeon crawl (or planar adventure) without a stack of monsters to populate it, and so Paizo is back at it with Bestiary 6, the latest collection of monsters, masterminds, and even some allies for the Pathfinder Roleplaying Game.īroad sources of inspiration for many of the monsters in Bestiary 6 include legends and mythology, cryptozoological creatures, and Lovecraftian writings.







    Bestiary clan lord